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[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more
URP Lens Flare is rendered incorrectly in a standalone build
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce:1. Download 1077373_repro.zip2. Build project on Standalone platform with IL2CPP backend3. Launch build Expected ... Read more
Object Picker takes the debounce time to load objects when Object Select...
How to reproduce:1. Create and open a new project2. Import and open the “DebounceObjectPickBug.unitypackage“ package3. Open Edit >... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce:1. Open the attached project ("case_1184935-Refractions.zip")2. Open the repro scene ("New Scene")3. Move the "Sphe... Read more
Green lightmap tint appears after creating a new URP template scene
To reproduce:1. Create a new URP template;2. Wait until lightmaps are baked. Expected result: the scene does not have a green tint.A... Read more
[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more
[Memory Profiler] NullReferenceException error is thrown when expanding/...
Reproduction steps:1. Open the attached Unity project "MemoryProfilerIssue.zip"2. Open the Memory Profiler window (Window > Analy... Read more
Scene view flickers and random artefacts are appearing when zooming in a...
How to reproduce:1. Open the "IN_45038" project2. Make sure the Scene view and the Game view are visible at the same time3. Zoom in ... Read more
Exporting a material includes textures that were assigned to other shaders
Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions