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Baked Global Illumination produces incorrect lighting colors when Vertex...
How to reproduce:1. Open attached project "IN-120856"2. Open the "SampleScene"3. Observe Scene View4. Change the Scene View Draw Mod... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more
Paused VR game steps frames when refocusing the game window
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Drag the game window out of the editor4. Pause the ... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
Editor hangs indefinitely when a Custom Attribute is created with a very...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
Editor crash on "PPtr<Shader>::operator Shader*() const" when looking at...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open Unity Version Control window (Window > Versio... Read more
UI builder uxml files retain reference to non-existing assembly definiti...
How to reproduce:1. Open attached project: IN-1183582. In the Project window open “Test” folder3. In the Project window right click ... Read more
[Reflection Probes] Environment reflections affect overlapping reflectio...
Steps to reproduce: 1. Open the attached repro project2. Bake the scene3. Observe the reflection probe inside the CornellBox Expecte... Read more
Infinity loop on importing Assets, when building appx package via MRTK b...
1. Create a new project -> Install MRTK2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Win... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size