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0
votes
Fixed

Baked Global Illumination produces incorrect lighting colors when Vertex...

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Oct 23, 2025

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Version/s: 2023.1.0a20, 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a2

How to reproduce:1. Open attached project "IN-120856"2. Open the "SampleScene"3. Observe Scene View4. Change the Scene View Draw Mod... Read more

0
votes
Won't Fix

[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader

iOS

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Oct 16, 2019

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Version/s: 2018.4, 2019.2, 2019.2.7f1

How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more

0
votes
Fixed

Paused VR game steps frames when refocusing the game window

XR SDK

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Drag the game window out of the editor4. Pause the ... Read more

0
votes
Won't Fix

Scene View - Camera type label doesn't update when creating a new project

Scene/Game View

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Jul 16, 2019

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Version/s: 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more

0
votes
In Progress

Editor hangs indefinitely when a Custom Attribute is created with a very...

Visual Effects

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more

1
votes
Active

Editor crash on "PPtr<Shader>::operator Shader*() const" when looking at...

Version Control

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Oct 17, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Open Unity Version Control window (Window &gt; Versio... Read more

0
votes
Active

UI builder uxml files retain reference to non-existing assembly definiti...

UI Toolkit Authoring Framework

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Nov 06, 2025

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Version/s: 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce:1. Open attached project: IN-1183582. In the Project window open “Test” folder3. In the Project window right click ... Read more

0
votes
By Design

[Reflection Probes] Environment reflections affect overlapping reflectio...

Progressive Lightmapper

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Sep 15, 2021

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Version/s:

Steps to reproduce: 1. Open the attached repro project2. Bake the scene3. Observe the reflection probe inside the CornellBox Expecte... Read more

2
votes
By Design

Infinity loop on importing Assets, when building appx package via MRTK b...

Asset - Database

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May 31, 2021

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Version/s: 2020.1.15f1, 2020.3, 2020.3.8f1, 2021.1, 2021.2

1. Create a new project -&gt; Install MRTK2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -&gt; Utilities &gt; Build Win... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

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