Search Issue Tracker

13
votes
Fixed

[XR][Post Processing] Image is blurred when using the Post Process Layer...

Package: PostProcessing

-

Aug 01, 2019

-

Version/s: 2.1.0

How to reproduce: 1. Open the "case1173697_ReproProject" Project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Observe t... Read more

52
votes
Fixed

[CmdBuffers] Expose a way to write depth in CommandBuffer before deferre...

Graphics - General

-

Jan 27, 2015

-

Version/s: 5.0.0b21

CommandBufferTest renders a mesh with the default material. In the frame debugger both the black (unlit) color and the depth values ... Read more

18
votes
Won't Fix

The joint.angle value changes when the parent changes rotation

--

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select "TwoProblems" 4) In scene view, start rotating it by y a... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

-

Apr 18, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more

11
votes
Won't Fix

Decals overlap when placed behind a mesh with subsurface scattering

--

-

Mar 03, 2023

-

Version/s: 2020.3.46f1

How to reproduce: 1. Download and open the attached project 2. Open the "Gawain_DemoScene" scene 3. Observe the "Game" view windo... Read more

23
votes
Fixed

Unloading a scene can destroy non-instantiated prefabs that are indirect...

Assets Management

-

Jan 02, 2016

-

Version/s: 5.3.0f4

How to reproduce: 1. Open the attached project "UnloadSceneBug.zip" 2. Open and play Scene1 3. Left Mouse Click to the game view, it... Read more

29
votes
Fixed

GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...

Deployment Management

-

Aug 31, 2015

-

Version/s: 5.1.2f1

To reproduce: 1. Open the attached project. 2. Open the DictionaryTests.unity scene. 3. Press Play in the Editor. 4. Observe the con... Read more

39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

-

Apr 20, 2015

-

Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more

31
votes
Duplicate

[TriggerCollider] OnTriggerStay is not called for child objects

Physics

-

Aug 10, 2015

-

Version/s: 5.1.2p3

Steps to reproduce: 1. Open the attached project 2. Open and play 'trigger' scene 3. Open the scene view and move the 'Parent' game... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

-

Mar 31, 2015

-

Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.