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[2D][PSB Importer] Platform settings compression format does not affect ...
How to reproduce:1. Open the user’s attached “psb_importer.zip” project2. In the Project window, select “Fei_PSB” Sprite Atlas insid... Read more
Crash on pthread_mutex_trylock after Reloading Domain
Reproduction steps:1. Open the attached "Repro" project2. Enter and exit Play mode3. Open any script from the Assets4. Make any chan... Read more
Exception rises in Console if user presses Build & Run in newly created ...
Regression from 5.6.0p1 Steps:1. Create a new project2. Press "File -> Build & Run"==>UnityEditor.BuildPlayerWindow+BuildM... Read more
"Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning s...
Steps to reproduce: Make sure you have the latest Unity 6000.1 installed, with the Android module too Create a new project with the ... Read more
[Regression] Editor is not responding for a while when adding Cloth comp...
1. Open the attached "ReproProject"2. Click on "mesk200k1:defaukt1" GameObject in Hierarchy3. Add a Cloth component to it in Hierarc... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more
[Android] unscaledDeltaTime and deltaTime return abnormal / negative values
Steps to reproduce:1. Open attached project "TimeDeltaTime2.zip"2. Run on older Android OS (4.~)3. Lock screen while app is running4... Read more
No minimum size on Search window
Steps to reproduce:1. Create a project2. Open Search window by pressing magnifying glass icon3. Resize the window to make it as smal... Read more
Shader Graph Built-In Material preview does not update
Repro Steps: Create a new 3D Core URP Project Create a new Shader Graph Lit shader Open to Edit the shader - make sure to have the M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons