Search Issue Tracker
Fixed
Fixed in 1.14.0, 7000.0.0
Votes
4
Found in [Package]
1.8.1
Issue ID
ISXB-699
Regression
No
GameObject is placed at position (0, 0, 0) when entering Play Mode if using “TrackedPoseDriver”
How to reproduce:
1. Open the user’s attached “TrackedPoseDriverBug.zip” project
2. Open “TrackedPoseDriverBug” Scene (Assets > Scenes)
3. Enter Play Mode
4. Observe the position of the sphere GameObject
Expected result: position is (-2, 2, 0)
Actual result: position is (0, 0, 0)
Reproducible with: 1.7.0, 1.8.0-pre.2 (2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
-not reproducible with the old input system
-reproducible in the Editor and Standalone Player (macOS)
-the tracking state of the device is tracking position and rotation, even if the device is not connected or there's no device
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
De-Panther
Dec 05, 2023 15:21
It is needed for use in WebXR Export when switching between no XR mode to XR mode.
https://github.com/De-Panther/unity-webxr-export
For now had to use the old component.