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Particles are not lit by 2D lights when Custom Sprite Lit shader is used
Steps to reproduce: Open the attached project Observe the game view Actual results: particles are not lit Expected results: particle... Read more
UI Builder Match Game view incorrect on docked maximized window
Create a new project with UnityUI added in the package manager Create a new UI Document in the project view- right click> Create&... Read more
[Windows] Build fail when generate solution with image assigned to Appli...
Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro:1. Open attached project... Read more
[HDRP] Toggling Low res Transparency on Vulkan in Spaceship demo project...
1) Open the Spaceship demo project https://github.com/Unity-Technologies/SpaceshipDemo2) Switch the editor to vulkan3) Open scene Ma... Read more
[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...
(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...
How to reproduce:1. Open attached project "Case_1208971"2. Build and Run for WebGL3. In the browser, click on the screen to lock the... Read more
[Video Player] Video Clip renders only in single Game Window when multip...
Video Clip renders only in single Game Window when multiple Game Windows are open Steps to repro:1. Create a new project2. Import a ... Read more
Disabled sub-emittor particles aren't cleared
Reproduction steps:1. Open the attached project2. Open and play "Particles SubEmitters" scene3. Click on the "Particle System - Birt... Read more
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