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TextMeshPro gradient tags render as literal text when using a font that ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, expa... Read more
[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...
Repro steps:1. Open attached project2. Make sure "Development Build" and "Autoconnect Profiler" are checked3. Build and Run on Andro... Read more
[Video Player] Large videos with H264 codec don't play on iOS devices
When Transcoding is enabled and Codec set to H264 for a large video file, the Video Player component will not play it on iOS devices... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip)2. Open the "SampleScene" scene3. Select the Test game object4. In th... Read more
[Renderer] Mesh Particle Pivot offset adjustment based on particle size ...
Looks like we were using size*size before, and now it is just size.(i.e. to make the particles appear in the same position, a size o... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
Running Project Auditor's analysis only on "Assets" also analyses the "S...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> three-dot menu -> Prefer... Read more
Light Probe Gizmos are not visible
How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more
[OSX] Going into fullscreen with either hotkey or Screen.SetResolution u...
How to reproduce:1. Open attached project2. See in Player Settings that it has FullScreen Mode set to 'MaximizedWindow'3. Build &... Read more
[Lumin] Project fails to build
Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template