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49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

Linux

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Jun 27, 2022

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Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more

89
votes
Fixed

Scrolling doesn't work with Apple Mighy Mouse A1152

CodeEditors

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Oct 02, 2013

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Version/s: 4.3.0b4

Steps to reproduce : - have an Apple Mighty Mouse A1152 connected- open a longer script in Mono Develop- try to scroll with the mous... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

18
votes
Fixed

[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...

Android

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Nov 30, 2015

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Version/s: 5.2.3p1

All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more

62
votes
Fixed

Motion has hiccups/stutters on portable devices

Android

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Apr 01, 2014

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Version/s: 4.3.4f1

There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more

50
votes
Third Party Issue

[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...

Metal

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Jun 15, 2022

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Version/s: 2022.2.0a17, 2023.1.0a14, 2023.2.0a1

How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more

11
votes
Fixed

[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...

Package: Input System

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Oct 17, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro:1. Move mouse around (don't touch the s... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

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May 12, 2019

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Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more

26
votes
By Design

[macOS] "Preventing Sleep" setting is set to "Yes" in a built Player app...

MacOS

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Mar 27, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Create a new project2. Build And Run the project3. Open Activity Monitor4. Observe the “Preventing Sleep” settin... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

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