Search Issue Tracker

49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

Linux

-

Jun 27, 2022

-

Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more

28
votes
Fixed

Cannot archive build for iOS using Xcode 13.3 when the project is built ...

iOS

-

Jan 31, 2023

-

Version/s: 2020.3.44f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a7

Reproduction steps:1. Open the attached project “BuildRepro” on a Windows machine2. Build the project for the iOS platform3. Export ... Read more

12
votes
Not Reproducible

Assertion failed: Assertion failed on expression: 'modifications.empty()...

uGUI

-

May 30, 2018

-

Version/s: 2018.1.0f1

Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more

50
votes
Third Party Issue

[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...

Metal

-

Jun 15, 2022

-

Version/s: 2022.2.0a17, 2023.1.0a14, 2023.2.0a1

How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

-

May 12, 2019

-

Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more

14
votes
Fixed

Scene gets dirtied after pressing play (it may be related to layout groups

uGUI

-

Nov 06, 2017

-

Version/s: 2017.3.0b5, 2017.3.0b8

Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... Re... Read more

18
votes
Fixed

[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...

Android

-

Nov 30, 2015

-

Version/s: 5.2.3p1

All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

12
votes
Won't Fix

[OculusXR][GLES][BiRP] Android external OES texture does not render when...

-

Oct 03, 2024

-

Version/s: 6000.0.46f1

Steps to reproduce:1. Open the attached user's project "ExternalImageLowOverheadMode.zip"2. Make sure that Graphics API is set to Op... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

-

Jan 27, 2017

-

Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.