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0
votes
Fixed

CustomPropertyDrawer array elements disappear when changing type

UI Toolkit Framework

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Jun 15, 2022

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Version/s: 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more

0
votes
Fixed

Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more

0
votes
Won't Fix

Rendering issues when using the Triplanar Node in ShaderGraph

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Sep 08, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.0b4, 6000.3.0b1

Reproduction steps:1. Open the attached “WorldSpaceRenderingIssue.zip” project2. Open the “Scene With Issue Visible” scene3. From th... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
By Design

Emission value field is missing from the Material settings

Themes

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Mar 02, 2018

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Version/s: 2018.1.0a6, 2018.1.0b9

To reproduce:1. Open a new project2. Create a new Material3. Select it and check the Inspector tab Expected result: The Emission val... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

0
votes
Fixed

Sprite reference is missing when loading Scene from AssetBundle

2D

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Sep 02, 2020

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Version/s: 2020.3

How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

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Nov 14, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more

0
votes
Won't Fix

Addressables increase the size of an app when opening it repeatedly with...

Package: Addressables

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Aug 21, 2019

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Version/s: 1.1.7

Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more

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