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[Project Tumble] Pressing 'Attach' multiple times on a controller start ...
Steps to reproduce: Open the Tumble project Open Foundation.unity scene Connect a bluetooth controller (tested with PS5 controller) ... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "Main Camera" and set its C... Read more
VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce:1. Download and open the attached project2. Attempt to enter playmode Expected result: everything as usualActual ... Read more
[Profiler] Same callstack is shown for all identically named threads in ...
Reproduction steps:1. Open any project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached profili... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more
Texture mesh leftover after original fix when building project in WebGL
How to reproduce:1. Open the attached "WebGL_bug.zip" project2. Build and Run as a WebGL project Expected result: No mesh between th... Read more
SDF text shows artifacts when seen with a perspective transform (world-s...
Steps to reproduce: Create a custom shader with only the branch node Use it in a world-sapce shader Add a UIDocument showing a text ... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector