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0
votes
Not Reproducible

[Project Tumble] Pressing 'Attach' multiple times on a controller start ...

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Feb 14, 2025

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Version/s: 6000.1.0b6

Steps to reproduce: Open the Tumble project Open Foundation.unity scene Connect a bluetooth controller (tested with PS5 controller) ... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

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Mar 26, 2019

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Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more

0
votes
Fixed

Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...

Graphics - LowLevel

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Jul 08, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "Main Camera" and set its C... Read more

2
votes
Fixed

VR does not render if a renderTexture whose format is set to RGB565 is c...

VR

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Attempt to enter playmode Expected result: everything as usualActual ... Read more

0
votes
Fixed

[Profiler] Same callstack is shown for all identically named threads in ...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

Reproduction steps:1. Open any project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached profili... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

0
votes
Not Reproducible

Texture mesh leftover after original fix when building project in WebGL

Package: Shader Graph

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Oct 21, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "WebGL_bug.zip" project2. Build and Run as a WebGL project Expected result: No mesh between th... Read more

0
votes
Fixed

SDF text shows artifacts when seen with a perspective transform (world-s...

UI Toolkit Graphics

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Sep 09, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a custom shader with only the branch node Use it in a world-sapce shader Add a UIDocument showing a text ... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

5
votes
Duplicate

Player lighting not generated when building the project using command line

Shadows/Lights

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more

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