Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.1.0b6
Issue ID
UUM-97867
Regression
No
[Project Tumble] Pressing 'Attach' multiple times on a controller start lagging the project
Steps to reproduce:
- Open the Tumble project
- Open Foundation.unity scene
- Connect a bluetooth controller (tested with PS5 controller)
- Enter Play mode
- Select local co-op mode
- Add a keyboard and controller characters
- Start the game
- Navigate with both characters to a place where you can attach your character
- Press 'Enter' multiple times to attach on a keyboard controlled character
- Observe as the character gets attached multiple times without issues
- Repeat step 9 with a controller
Actual results: The game starts lagging
Expected results: Attach behaviour works the same as keyboard withou lag
Reproducible with versions:
6000.1.0b6
Tested on (OS):
Mac Sequoia 15.2 M1 Silicon
Notes:
- Also reproduces on built project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note:
-