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20
votes
Fixed

[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...

Package: PostProcessing

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Oct 11, 2018

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Version/s: 2.0.14-preview

How to reproduce:1) Create a new project.2) Enable VR.3) Install the Post Processing package4) Setup post processing in the scene.5)... Read more

44
votes
Fixed

[Oculus GO][Oculus Quest] Object is jittering when position is being aff...

XR SDK

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May 24, 2019

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Version/s: 2019.1.0b1, 2019.1.2f1

To reproduce:1. Open attached project "QuestJitter.zip"2. Build and run for Oculus Quest3. While in application, observe the moving ... Read more

18
votes
Fixed

[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...

Networking

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Sep 14, 2016

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Version/s: 5.5.0b4

This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more

13
votes
Fixed

Slow scroll view scrolling when entering Play mode and in Builds

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Apr 21, 2022

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Version/s: 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

Scrolling is quite slow in Play mode.We can see that the wheel delta computed by InputSystemUIInputModule is 1/10 of what we have in... Read more

14
votes
Fixed

Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...

Cloth

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Jan 07, 2020

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Version/s: 2019.2.0b9, 2019.2.0f1, 2021.1

How to reproduce:1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport"2. Attach a Cloth Component to the "... Read more

62
votes
Duplicate

Unwrapper gives different results between platforms

Global Illumination

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Jun 22, 2015

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Version/s:

In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more

46
votes
Fixed

[OSX] Input.inputString, GetKey etc. does not work on Mac OSX

Input

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Open 'InputStringTest' scene3. Play the scene4. Click any of the keyboard buttons... Read more

70
votes
Fixed

[IL2CPP] Application crashes if object with running animation is destroyed

iOS

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May 01, 2015

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Version/s: 5.0.1p3

1. Open attached project2. Build to iOS IL2CPP3. Project will crash on device after few seconds Note: mono does not have this issue Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more

29
votes
Fixed

EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...

Scene Management

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Feb 17, 2018

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Version/s: 2018.1.0b7

How to reproduce:1. Open attaches Unity project2. Create new scene3. Open created scene Expected result: "SceneClosing", "SceneClose... Read more

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