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Assertion failed: Assertion failed on expression: 'modifications.empty()...
Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more
[Linux] Folder name is truncated when dot is used in the name
How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more
Scene gets dirtied after pressing play (it may be related to layout groups
Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... Re... Read more
[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...
All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more
Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...
Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more
[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...
Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more
[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more
Game view introduces banding and renders differently from UI Builder whe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Main Menu.unity” Scene3. In Hierarchy, select... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] RG8UNorm texture says it doesn't support random writes
- [URP] Broken Android project after lazy initialization for PlatformAutoDetect
- Removing Feature in Package Manager doesn’t remove its packages if they were already installed before installing the Feature
- GameObjects are rendered darker at an Orthographic Camera's clipping plane when SSAO is enabled and the Camera's clipping planes near value is negative
- Renderer Feature (ScriptableRendererFeature) output is missing in Game view when a temporary texture resolution matches the URP Asset shadow resolution in URP