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0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Won't Fix

"There are 1 objects in the Scene with overlapping UV's" warning is thro...

Shadows/Lights

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May 20, 2020

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Version/s: 2019.2.0a6, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Lighting Settings (Window->Rendering->L... Read more

0
votes
Fixed

Error messages are spammed in the Console when the CinemachineVirtualCam...

Package: Cinemachine

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Aug 21, 2020

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Version/s: 2.6.1-preview.6

How to reproduce:1. Open the user's attached "Bug Test.zip" project2. Open the "testscene" Scene3. Select the "Main Camera" Prefab i... Read more

0
votes
Fixed

TextField placeholder variant USS class is not correctly set when using ...

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Apr 07, 2025

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Version/s: 6000.0.58f2, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project “IN-98049_PlaceHolder”2. Navigate to Windows → My Window3. Observe the text field next to “Nam... Read more

4
votes
Fixed

[URP] The Camera renders black screen when Post Processing is enabled in...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

UI Image disappears at certain Y-positions when the Game View resolution...

uGUI Framework

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Apr 15, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-98837” project2. Open the “SampleScene“3. Open the Game view4. In the Hierarchy window, se... Read more

0
votes
Fixed

Project fails to build when glTFast Package is installed

Package: Unity glTFast

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Sep 04, 2025

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Version/s: 6.12.0

How to reproduce:1. Create a new project2. Install the “com.unity.cloud.gltfast” package3. Select File > Build And Run (Ctrl+B)4.... Read more

8
votes
Duplicate

Canvas' children scale when GameObjects are being selected in the Hierarchy

uGUI

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Aug 25, 2019

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Version/s: 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more

0
votes
Active

ArgumentException is thrown when comparing FixedString64Bytes with a Str...

Kernel

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Dec 03, 2025

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Version/s: 6000.4.0b5

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/test.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more

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