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Multiple errors are spammed in the Console window after reseting updated...
Steps to reproduce:1. Create a new Unity project2. In Scene view Tools click on “Create Spline”3. Create a closed path (a square or ... Read more
[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more
"The referenced script on this Behaviour is missing!" warning duplicates...
How to reproduce:1. Create new empty project2. Create UI -> Canvas3. Create new C# Script in Project Window and open it4. Enter P... Read more
Shader Graph - Term "Shader Graph" is not capitalized correctly when sho...
If you attempt to close a Shader Graph asset without saving changes, you will be presented with the following message: "Do you want ... Read more
All Console entries disappear when clicking on them
How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
[tvOS] AppleTV remote controller's touchpad always returns the same valu...
Reproduction steps:1. Open the attached “tvOSInputIssue“ project2. Build and Run the “Assets/Scenes/SampleScene“ Scene on an Apple T... Read more
[VR][AR][HDRP]Editor crashes when VR, AR or 3D Sample Scene (HDRP) Templ...
How to reproduce:1. Create a new Unity project using VR Template2. While the project is loading observe the crash Reproducible with:... Read more
Halo light goes through "Opaque" and "Transparent" shaded objects.
Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more
[HDRP] Lit shader graph gives pink checkerboard texture in a preview whe...
To reproduce:1. Create a new project2. Create a new HDRP Lit graph3. Create "Emission Node" and plug it into Lit Master node value4.... Read more
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