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Shader Graph Swizzle node data updates incorrectly after undo action
Steps to reproduce: Open a new shader graph Setup a simple graph (world position -> swizzle node -> output node 'color') Set s... Read more
Cache server mode changes to previous after reopening Unity
To reproduce:1. Open user's project2. Go to 'Unity'->'Preferences'3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more
“Selected keywords” string under “Shader Build Settings” is cut off (not...
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Click the "Add Build Profile" button Select "macOS" Click the ... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
Inconsistent "Mock HMD Loader" naming in the "Project Settings"
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "XR Plug-in Management" item Click the "Instal... Read more
Editor Window buttons stop working when Windows are in fullscreen
How to reproduce:1. Open any project2. Double-click on a Windows label e.g "Game", "Project"3. Try and operate that Windows Menu Bar... Read more
XR UWP app crashes with "Screen position out of view frustum" if I run i...
How to reproduce:1. Create a new blank app and add a new default scene.2. Switch build platform to "Universal Windows Platform".3. C... Read more
[TMP_Backport] TMP_SpriteAsset sprite icons don't match the name when in...
How to reproduce: Open the project "IN-68950_TMProBug" Select DefaultIcons.asset in Assets → Resources Expand and observe the Sprite... Read more
[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...
How to reproduce:1. Open the attach project2. Build for iOS and deploy the Xcode project to the iOS device3. In the app input any nu... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
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