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0
votes
Duplicate

Unity crashes on simple testgame with just standard assets when creating...

Visual Effects - Legacy

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Feb 20, 2018

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Version/s: 2018.1.0b5, 2018.1.0b7

To reproduce:1) Open attached project and scene2) Play it3) With WASD or arrow keys, start sliding with the car so it would create s... Read more

0
votes
Fixed

[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...

Package: Scriptable Render Pipeline Lightweight

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Oct 02, 2018

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Version/s: 5.0.0

1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more

0
votes
Active

Alembic binary libraries are copied into unsupported device builds.

Package: Alembic

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Dec 01, 2020

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Version/s: 1.0.5, 2.1.1-pre.1

https://github.com/Unity-Technologies/AlembicForUnity/issues/375 Read more

0
votes
Fixed

Adding a knot in an open free form Spline throws a NullReferenceExceptio...

Package: Splines

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Oct 13, 2023

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Version/s: 2.4

How to reproduce:1. Open any project with Splines installed2. In Scene Hierarchy create a Spline > Draw Spline Tool3. Draw a coup... Read more

0
votes
Fixed

ExecuteInEditMode warning is listing all of the NavMesh Components when ...

Package: AI Navigation

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Jul 14, 2023

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Version/s: 1.0.0-exp.4, 1.1.4, 2.0.0-pre.3

How to reproduce:1. Open the user-attached project “NavMeshAttributes”2. Open the “SampleScene” scene3. Open the “Plane” Prefab from... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Won't Fix

[Linux][GNOME][X11] Pop-up menus close immediately when "Input Source Sw...

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Feb 03, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the “Keyboard” settings on your distribution2. Set “Input Source Switching” option to “Switch input sourc... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

9
votes
Fixed

Error “InvalidOperationException: Duplicate address ‘2’ found in Address...

Package: Addressables

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Aug 08, 2025

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Version/s: 2.7.0

Original Summary (Jira didn't like the long summary): Error “InvalidOperationException: Duplicate address ‘2’ found in Addresses.” i... Read more

0
votes
By Design

Prefab Edit mode ignores Sprite's pixels-per-unit setting

Scene Management

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Jan 31, 2019

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Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "Bug (prefab editor).zip"2. Observe button in Scene, notice that button texture is mappe... Read more

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