Search Issue Tracker

1
votes
Fixed

[2018.1][OSX] Opened build shows black screen if build was quit previous...

MacOS

-

May 16, 2018

-

Version/s: 2018.1.0b5, 2018.1.0f2

To reproduce:1. Open project2. Build for OSX Standalone3. Open build, maximize app window, quit4. Reopen built app Expected: view in... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

-

Sep 06, 2018

-

Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Fixed

[Regression][5.5][Performance] Editor hangs for several seconds when pai...

Terrain

-

Aug 16, 2016

-

Version/s: 5.5.0a5

Prerequisites:Download 'Free SpeedTree package from Asset Store - https://www.assetstore.unity3d.com/en/#!/content/29170. Steps to r... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

-

May 18, 2017

-

Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Fixed

UGUI elements do not stay centered when resizing a floating Game view Wi...

-

Feb 03, 2025

-

Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a1

How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more

0
votes
Fixed

[VFX] Rewriting VFX assets that contain multiple systems results in errors

-

Jul 07, 2023

-

Version/s: 2023.2.0a23

Versions tested: 2023.2.0a23 Steps to repro: 1) Start a new HDRP project 2) Create a new heads & tails template (or any other te... Read more

3
votes
Fixed

[Linux Player] Input.GetKey() changes values while key is pressed

Linux

-

Feb 14, 2018

-

Version/s: 2017.3.0p2, 2017.3.0b1

Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more

0
votes
Fixed

[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...

WP8.1

-

Apr 01, 2016

-

Version/s: 5.3.4p1

To reproduce:1. Build project for Unity c# project (Windows Phone 8.1 or UWP)2. Run3. CrashReproducible with 5.3.4p2, 5.2.4p1, 5.1.4... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Unity Splash Screen is not shown when built to iOS

iOS

-

Feb 04, 2016

-

Version/s: 5.4.0b3

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the Unity Splash screen is not shown even though the 'S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.