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19
votes
Fixed

[Performance Regression] Importing an fbx model is noticeably slower whe...

Asset - Importers

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Jul 23, 2020

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Version/s: 2020.1.0a19, 2020.1.0b16, 2020.2

Reproduction steps:1. Create and open a new Unity project2. Import the attached "ProblematicModel.fbx" model Expected result: it tak... Read more

19
votes
Fixed

[New Input System] Enabling Enhanced Touch yields errors related to memo...

Package: Input System

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Oct 09, 2019

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Version/s: 2019.3.0b6

To repro this:1. Open the attached project ("BugReporter-TouchTimeline.zip")2. Open the SampleScene3. Make sure "Touch Simulation" s... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more

20
votes
Fixed

"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...

Scene Management

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Aug 28, 2016

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Version/s: 5.5.0a6

To reproduce:1. Open attached project2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.asset... Read more

19
votes
Fixed

[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor

Linux

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Nov 13, 2018

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Version/s: 2018.2.11f1, 2018.2.15f1, 2018.3.0b2, 2019.1.0a8

To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more

14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version/s: 5.4.3p2

Reproduction steps: 1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.- Xcode... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more

13
votes
Fixed

Stereo Display Standalone build runs at a low resolution regardless of s...

VR

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build Reproduced on 5.6.0f2, 2017.1.0a3... Read more

12
votes
Fixed

URP and HDRP builds include unused asset files that cannot be stripped

Package: Scriptable Render Pipeline Universal

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Aug 10, 2020

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Version/s: 10.0.0-preview.30

How to reproduce:1. Open attached project "urpStripping.zip"2. In the Menu bar, go to File > Build Settings...3. In the Build Set... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project2. Select "Universal Windows Platform" as Build target3. Check the "Unity C# Projects" ... Read more

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