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15
votes
Won't Fix

[Android] Camera lags when using Vuforia plugin and input field

Android

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Oct 20, 2016

-

Version/s: 5.3.4p1

Steps to reproduce: 1) Download attached project ' Vuforia6Test.zip' and open in Unity 2) Build and run project on a device 3) Click... Read more

28
votes
Fixed

Setting VideoPlayer.frame from code offsets audio

Video

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Mar 09, 2017

-

Version/s: 5.6.0b9, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Case_889059_newrepro.zip" 2. Enter Play mode 3. When the video is playing press W to adv... Read more

39
votes
Fixed
13
votes
Fixed

[UWP] HTTPS request fails on HoloLens and Xbox One

Universal Windows Platform

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Aug 31, 2018

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Version/s: 2017.4.0f1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached (updated) "WebRequestTest.zip" project 2. Build the project for UWP platform 3. Open the prod... Read more

33
votes
Fixed

[Crash/Image Effects] Using Noise and Grain image effect crashes windows...

Camera

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Sep 17, 2015

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Version/s: 5.2.0f3

Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more

39
votes
Fixed
14
votes
Won't Fix

Camera.Render throws "Screen position out of view frustum" error when pr...

RP Foundation

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4

How to reproduce: 1. Open the attached project's Scene labeled "main" 2. Enter the Play Mode 3. Inspect the Console Window 4. Review... Read more

12
votes
Fixed

[iOS] Archiving Xcode project fails because of incorrectly built analyti...

Package: Analytics

-

Aug 27, 2018

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Version/s: 3.0.9

Steps to reproduce: 1. Create new Unity project 2. Switch to iOS 3. Build the project 4. Open Xcode project 5. Click Product/Archiv... Read more

14
votes
Fixed

[XR][iOS][URP][ARKit] Camera feed is not seen when using URP

Package: ARKit

-

Feb 22, 2019

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Version/s: 2.0

To reproduce: 1. Open a project with ARKit plugin (I used the one from here: https://blogs.unity3d.com/2018/06/14/whats-new-in-unit... Read more

81
votes
Fixed

[MixedMode] Mixed mode shadows do not render with "Directional Specular"...

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more

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