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0
votes
Duplicate

Binding is deselected right after creation when opening the Binding Path...

Package: Input System

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Sep 16, 2025

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Version/s: 1.14.2

Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

Graphics Device Features

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May 25, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Fixed

Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...

Animation

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Aug 15, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more

0
votes
By Design

[Emulation] Shaders with #pragma exclude_renderers gles show up in edito...

OpenGL

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Apr 04, 2016

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Version/s: 5.4.0b12

1) Open attached project "EmulationBug"2) Open scene "Demo"3) Set build target to Android4) Make sure that Graphics Emulation is set... Read more

0
votes
Won't Fix

[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...

Scene Hierarchy

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May 31, 2022

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Version/s: 2022.2.0a3

Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more

0
votes
Fixed

XR Device Simulator controllers gradually starting shaking and distorting

Package: MR Multiplayer Tabletop Template

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Mar 28, 2025

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Version/s: 1.0.1

How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Leave the game running for some ti... Read more

0
votes
Active

[RenderingDebugger][WebGL] The build crashes when changing Map Overlays ...

Post-processing and Compositing

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Sep 12, 2025

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Version/s: 6000.1.16f1, 6000.2.0f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download attached project and open in Unity. Switch platform to WebGL in the Build Settings. Enable Development ... Read more

0
votes
Fixed

[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...

Package: Scriptable Render Pipeline Lightweight

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Sep 16, 2019

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Version/s: 7.1.1

Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more

0
votes
Fixed

Game view toolbar buttons do not work when the window is Maximized

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Jan 18, 2024

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Version/s: 2023.3.0b3

How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Right mouse click on the Game view window tab3. Click Maximiz... Read more

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