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[Shader Graph] Matrix type ports cannot be connected to Branch Node's Tr...
How to reproduce:1. Open the user's attached "shadergraph-branch-matrix.zip" project2. Open the "New Shader Graph" Shader Graph3. Co... Read more
[LightProbes]When spot light and area light are enabled some light probe...
To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more
"View licenses" link goes out of the"Providers" section in the "Adaptiv...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Adaptive Performance" Click the "Install Adap... Read more
Crash on InputDeviceIOCTL when closing Unity editor
Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Close Unity Editor Expected result: Editor closes success... Read more
Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more
[Nodes] Transform nodes loose space toggle when connected and disconnect...
Repro steps:1. Create a Transform node (e.g. Transform (Direction))2. Connect a LocalToWorld or WorldToLocal node to its Transform i... Read more
Green lightmap tint appears after creating a new URP template scene
To reproduce:1. Create a new URP template;2. Wait until lightmaps are baked. Expected result: the scene does not have a green tint.A... Read more
[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...
How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more
GameObject with Script Component containing OnDrawGizmos() function gets...
How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more
Double-clicking on element does not open an option to rename it
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
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