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0
votes
Postponed

[Shader Graph] Matrix type ports cannot be connected to Branch Node's Tr...

Package: Shader Graph

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Nov 10, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "shadergraph-branch-matrix.zip" project2. Open the "New Shader Graph" Shader Graph3. Co... Read more

1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

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Jun 23, 2016

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Version/s: 5.3.5p3

To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more

0
votes
Won't Fix

"View licenses" link goes out of the"Providers" section in the "Adaptiv...

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Jul 03, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b8, 6000.3.0a1

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Adaptive Performance" Click the "Install Adap... Read more

5
votes
Fixed

Crash on InputDeviceIOCTL when closing Unity editor

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Aug 02, 2022

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Version/s: 2020.3.39f1, 2021.3.7f1, 2022.2.0b8, 2023.1.0a12, 2023.2.0a1, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Close Unity Editor Expected result: Editor closes success... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more

0
votes
Fixed

[Nodes] Transform nodes loose space toggle when connected and disconnect...

Package: Visual Effect Graph

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Jan 07, 2019

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Version/s: 4.7.0

Repro steps:1. Create a Transform node (e.g. Transform (Direction))2. Connect a LocalToWorld or WorldToLocal node to its Transform i... Read more

0
votes
Duplicate

Green lightmap tint appears after creating a new URP template scene

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.4f1, 2020.2.0a21

To reproduce:1. Create a new URP template;2. Wait until lightmaps are baked. Expected result: the scene does not have a green tint.A... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

0
votes
Won't Fix

GameObject with Script Component containing OnDrawGizmos() function gets...

Scene/Game View

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May 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more

0
votes
By Design

Double-clicking on element does not open an option to rename it

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Jun 11, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more

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