Search Issue Tracker
Fixed in 4.9.0
Votes
0
Found in [Package]
4.7.0
Issue ID
1115039
Regression
No
[Nodes] Transform nodes loose space toggle when connected and disconnected to a WorldToLocal or LocalToWorld node
Repro steps:
1. Create a Transform node (e.g. Transform (Direction))
2. Connect a LocalToWorld or WorldToLocal node to its Transform input
3. Disconnect the newly created connection
4. Observe that the Transform node's input is no longer spaceable.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment