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0
votes
Fixed

IncrementCounter() does not increment RWStructuredBuffer's counter value...

Vulkan

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Dec 12, 2019

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Version/s: 2018.3.0a4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more

0
votes
Duplicate

[Windows][.NET 4.x] Delegate.DynamicInvoke fails with an exception when ...

Scripting

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Feb 12, 2019

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Version/s: 2018.2.15f1, 2018.3.5f1

When attempting to use Marshal.GetDelegateForFunctionPointer with the IntPtr returned from "GetProcAddress" (kernal32) when the scri... Read more

0
votes
Won't Fix

Custom grass prefab is colored red when painted on a Terrain and added a...

Terrain

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Sep 06, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1182330.zip' project2. In the Hierarchy window select 'Terrain'3. In the Inspector wi... Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

0
votes
Won't Fix

[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...

Asset Bundles

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Mar 09, 2017

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Version/s: 5.5.1f1

If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Steps... Read more

7
votes
Fixed

"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...

2D

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "UnityTestProject.zip" project2. Enter Play mode3. Look at the Console4. See "sprite.textureRect" values... Read more

0
votes
Fixed

Profiler throws Auto Disconnect error when closing Player abruptly

Profiling

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May 18, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new empty project2. Build and Run a Dev build3. Connect a Profiler to the Player4. Exit the Player us... Read more

0
votes
Fixed

Wrong “Target minimum iOS Version” is set in a newly created project if ...

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Mar 06, 2023

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Version/s: 2021.3.20f1

How to reproduce:1. Create a new project2. Go to Project Settings > iOS > Other Settings and observe the “Target minimum iOS V... Read more

0
votes
Fixed

Skinned Mesh Prefab teleports when any child Transform change is undone ...

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Jan 30, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the “CC.zip“ project2. Open the “Assets/Scenes/TestingScene.unity” Scene3, Click the arrow to the right of ... Read more

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