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Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific p...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...
How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more
LPPVs sampling Light Probes which store intense direct light appear bloc...
Repro:01) Download and open the attached repro project LPPV_SamplingWeirdness.zip02) Auto should be enabled. Allow this to complete ... Read more
Asset is shown as not checked out but is editable when adding a scoped r...
Steps to reproduce: Create a new project In project settings setup scope registry: ## Name: {{Keijiro}}## URL: {{https://registry.np... Read more
“Contributor” button is a missing border in Light Editor theme
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Settings > General > Editor Theme >... Read more
Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
Version Control: information does not align with window title
Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select "Version Control" Observe how window data is d... Read more
Resources.LoadAll() sometimes freezes Editor upon recompilation
Reproduction steps:1. Open user attached project2. Open Assets\_Scenes\Setup Scene3. Press Play4. Repeat step 3 for 5-20 times Expec... Read more
Shader Errors are thrown after switching platform to macOS when using Un...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on m... Read more
Material Component has two horizontal lines under it when its foldouts a...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List