Search Issue Tracker
Fixed
Fixed in 6000.0.45f1, 6000.1.0b12, 6000.2.0a8
Votes
1
Found in
6000.0.41f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99614
Regression
Yes
Animation Curve edits are not always saved when editing in a Prefab
How to reproduce:
1. Open the attached “IN-96102_animation_curve“ project
2. In the Project window select Assets > curve
3. In the Inspector window select “Curve“ field in the “New Mono Behaviour Script“ component
4. Change the shape of the curve and exit the Curve editor using the exit button (repeat at least 5 times)
5. Observe the results
Expected result: The changed shape of the curve is saved next time the Curve editor is clicked
Actual result: The changed shape of the curve is not saved next time the Curve editor is clicked
Reproducible with: 2023.2.0b14, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Not reproducible with: 2022.3.58f1, 2023.2.0b13
Reproducible on: MacOS 15.3 (M4), Windows 11 (by user)
Not reproducible on: No other environments tested
Note:
- This issue only occurs when editing the curve directly in the Prefab Asset. The issue does not reproduce when editing a Prefab instance in a scene
Workaround:
- After changing the curve, click outside the Curve editor to exit instead of using the exit button, then the issue won’t happen
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment