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Standalone profiler doesn't draw properly
- Open Standalone profiler- See that the profiler window stays black (nothing is rendered.)- See error messages in the console. Inde... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
Physics Used Memory keeps growing when GameObject colliders are enabled ...
How to reproduce:1. Open the project “IN-113061_PhysicsMemoryUsage”2. Open the SampleScene3. Open the Profiler (Window → Analysis → ... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more
Package Manager does not show experimental package when there is "Experi...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Toolbar, open the “Experimental Packages In Use“ dropdown menu3.... Read more
[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...
Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more
[tvOS] After setting allowExitToHome to True and back to False the app s...
How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more
Loading large scenes takes too much time
How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more
Particles do not appear in Game view if spawn position is not in camera ...
Reproduction steps:1. Download project "Test.zip" and open in Unity2. Open scene "BrokenParticlesBounds"3. Enter Play mode Expected:... Read more
Severe Editor performance drop when Texture painting on Unity Terrain
How to reproduce:1. Extract and open the attached “IN-112634.zip“ project2. Go to Assets → Scenes and open the “Terrain.prefab“3. Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask