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The baked lightmap does not show up in the Player when the lightmap is p...
How to reproduce:1. Open the “BakeLightBug“ project2. Open the “Assets > Scenes > Scene2“3. Enter the Play Mode4. Press the sp... Read more
Burst performance degrades when using newer package version
How to reproduce:1. Open attached “IN-98044” project2. Open the “SampleScene”, in the Scenes folder3. Select the “Terrain” GameObjec... Read more
Baked Light on Android platform has huge gamma increase
Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more
Animation Track's copy loses its properties when it's pasted from anothe...
How to reproduce:1. Open the attached project "TimelineCopyPasteBugReport.zip"2. Open Window > Sequencing > Timeline3. Open To... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
[Ubuntu] Summary Field Border Disappears While Typing in State Graph Window
Steps to reproduce: Create a new Unity project Open the Visual Scripting Graph via Window > Visual Scripting > Visual Scriptin... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce:1. Open the attached project "ModelImportTest.zip"2. Open Assets/Sketchup folder in the Project window3. There are ... Read more
SpriteShape Package 1.0.12-preview doesn't update Point Positions visual...
A User has a script that updates the position of the points of a SpriteShapeController's Spline at runtime. In the Editor, when pres... Read more
Warning "RenderTexture: Resolving a destination texture that is NULL" is...
Steps to reproduce:1. Download 1014408_repro.zip2. Rescale Game window3. Notice in console warning is printed "RenderTexture: Resolv... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce:1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view2. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch