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[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more
Mute All Player At Launch not working properly
Steps to reproduce: Open a project with MPPM installed Uncheck the Mute Players At Launch in Unity -> Settings(Preference ) ->... Read more
Null character anywhere in middle of InputField causes exception in Inpu...
1. Open & play user attached project Repro scene.Notice ArgumentOutOfRangeException coming up. This happens because in input.Mov... Read more
[TMP] Unicode characters are not applied when setting text from prefab t...
How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more
Terrain holes are not rendered in Build when the Shader Graph package is...
To reproduce:1. Open the project “IN-10461”2. Build And Run3. Observe holes in the terrain4. Install the Shader Graph package into t... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce:1.Open attached project2.Open "MecanimCrash.unity" scene3.Enter play mode4.Press "c" on your keyboard5.Observe Unity cr... Read more
Crash if DestroyImmediate called under OnPreRender
Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more
Gradle throws errors when attempting to build APK with 2GB or larger assets
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Click File > Buil... Read more
Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...
How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject