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Fixed
Fixed in multiplayer-playmode-1.6.X, 6000.3.0b2
Votes
0
Found in [Package]
multiplayer-playmode-1.6.X
multiplayer-playmode-2.0.0
Issue ID
MTTB-1447
Regression
No
Mute All Player At Launch not working properly
Steps to reproduce:
- Open a project with MPPM installed
- Uncheck the Mute Players At Launch in Unity -> Settings(Preference ) -> Multiplayer Play Mode OR check this toggle
- Activate a VP
- Observe the mute icon in clone window
Actual results:
Clone window's mute icon not always sync with the toggle value
Expected results:
Clone window's mute should sync with the toggle value at launch
Reproducible with versions:
MPPM 1.6.X && MPPM 2.X
Tested on (OS):
MacOS
{}Note{}: could be a potential fix for the issue in this branch , but the impact of this change is uncertain. It may require further discussion or investigation.
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Resolution Note (fix version 6000.3.0b2):
Fixed in 6000.3.0b2