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[URP] Empty URP project is throwing error on new project duplicated asse...
Steps to reproduce: Create a 3D URP Project from Hub. Check editor consoleWindow. Actual results: Error are immediately present."GUI... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
[Localization] Locales don't fall back after the first fallback
How to reproduce:1. Open the user's attached project "Bug localization locale fallbacks.zip"2. Open the "SampleScene" Scene3. Press ... Read more
[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...
Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more
.Z component from a Vector3 UV-set is ignored when rendering in standalo...
To reproduce:1. Open the user’s project2. Enter Play mode3. Notice two colorful cubes4. Build And Run (Platform: Windows, Mac, Linux... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
Rotating GameObjects is not possible when transform.up is assigned throu...
How to reproduce:1. Open the attached “IN-87058” project2. Open the “SampleScene”3. Enter Play mode4. In the Hierarchy, select the “... Read more
[Backport] [MacOS] Modal window is blank when opened
How to reproduce:1. Open the user attached project2. Go to the Menu > Test > TestWindow3. Observe the "TestWindow" Expected re... Read more
The Profiler can't be connected in WebGL builds when building in multith...
How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more
[IL2CPP] UnityLinker error when building
Reproduction steps:1. Open attached project "LinkErrorRepo.zip"2. Build and Run3. Observe Console window Expected result: Builds com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code