Search Issue Tracker

Duplicate

Votes

0

Found in

2022.3.10f1

2023.1.16f1

2023.2.0b12

2023.3.0a8

Issue ID

UUM-52904

Regression

No

The Profiler can't be connected in WebGL builds when building in multithreading mode

-

How to reproduce:
1. Open the user-attached project “webgl-multithreading”
2. Open the “Build Settings”
3. Make sure “Autoconnect Profiler” is selected and “Build And Run” the project
4. Observe the build results

Expected result: The Profiler is connected to the build
Actual result: The Profiler fails to connect to the build with the “[1] The message header is corrupted and for security reasons connection will be terminated.” error

Reproducible with: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8
Can’t test with: 2021.3.31f1 (Unable to build the project due to unfixable compilation errors)

Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    This bug is a duplicate of another one that we already have in our bug tracking system https://unity3d.atlassian.net/servicedesk/customer/portal/2/IN-55797

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

    Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-53120

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.