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Fixed in 6000.1.0a4

Fixed in 6000.1.X, 7000.0.0a14, future release

Votes

0

Found in

6000.1.0a2

Issue ID

UUM-86039

Regression

Yes

[URP] Empty URP project is throwing error on new project duplicated asset name for DefaultVolumeProfile.asset

SRP Settings

-

Steps to reproduce:

  1. Create a 3D URP Project from Hub.
  2. Check editor consoleWindow.

Actual results: Error are immediately present.
"GUID [ab09877e2e707104187f6f83e2f62510] for asset 'Packages/com.unity.render-pipelines.universal/Editor/Volume/DefaultVolumeProfile.asset' conflicts with:
'Assets/Settings/DefaultVolumeProfile.asset' (current owner)
We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored."

"Failed to find Packages/com.unity.render-pipelines.universal/Editor/Volume/DefaultVolumeProfile.asset in ProjectPath.
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string[],string[],string[],string[],string[],bool)"

"Failed to find Packages/com.unity.render-pipelines.universal/Editor/Volume/DefaultVolumeProfile.asset in ProjectPath.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"

Expected results: No errors upon creating a template Project.

Reproducible with versions: 6000.1.0a3 

Not reproducible with versions: 2021.3.45f1, 2022.3.51f1, 6000.1.0a1

Tested on (OS): macOS, Windows 11

Note: contradictory information on 6000.1.0a2 if it produce it or not.
**

  1. Resolution Note (fix version 6000.1):

    Fix for a GUID conflict between template URP asset and URP package. GUID was regenerated with template and urp package content in mind.

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