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[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...
Repro steps:1. Create a new project2. Add XR SDK3. Create a new material4. Choose the Skybox Panoramic shader Actual: There's no 3D ... Read more
Double clicking a C# script will open MonoDevelop instead of Visual Studio
Repro steps:1. Set Visual Studio as your external code editor in Preferences and double click on a C# script.2. A popup box saying "... Read more
[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity2. Open "SmapleScene" scene3. Enter to Play mode4. Cha... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more
Console displays warning about importing c4d files when a Scripted Impor...
Reproduction steps:1. Open the attached project “Cinema4DImporter“2. Observe Console Expected result: Unity shouldn't log a warning ... Read more
Video stutters when played by Video Player
To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more
[iOS] Input.GetKey is delayed returning to False on key release on iOS b...
Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more
Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)
To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog