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ARFoundation 5.0.2 drift issue
1. What happenedOn iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place they sho... Read more
[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...
To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S.2. Press the home button and reopen the app (m... Read more
The sound will stop when there is an alarm or notification in a particul...
When phone alarm starts to ring when Unity app with sound is running, all sound in app will be gone even after alram sound is turn o... Read more
The GlobalObjectIdHash on the NetworkObject component is different from ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/MainMenu.unity” Scene3. Build and run the Player ... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce:1. Open the attached "ReproProject.zip" project2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture As... Read more
[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...
How to reproduce:1. Open the attached 'ios_long_startup.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and ... Read more
UnityEngine.UI.dll is in timestamps but is not known in guidmapper...
Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISyst... Read more
[Netcode][IL2CPP][Android] Release build crashes on null pointer derefer...
Steps to reproduce:1. Open the user's attached project "GameplayServerTest.zip"2. Navigate to Project window-> Build3. Select And... Read more
[Deferred] Leaves are abnormaly lit if tree is between camera and light ...
Steps to reproduce: 1. Open attached project "787728.zip"2. Open scene "test"3. In scene view, look from the bottom of the tree towa... Read more
Objects lit by lightprobes do not match lighting on static lightmapped o...
To reproduce:1. Open attached project2. Open the scene "Light Probes"3. Bake lights4. Observe that the static object is darker than ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled