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Files from unused packages are not stripped from the build
Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more
GameObject with Shader Graph Lit Material is not visible when drawn with...
How to reproduce:1. Open the user's attached "URPAlpha.zip" project2. Open the "BugDemo" Scene3. Enter Play Mode4. Observe the Game ... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more
[Standalone][DX9] UI disappears when triggering a resolution change (5.2...
Repro steps:1)Open the attached project and add cube to the existing scene2) Build the project using DX9 rendering.3) Run the execut... Read more
WebGL Player does not display transparent backgrounds when using MOV fil...
How to reproduce:1. Open the “WebGLAlphaVideoPlayer“ project2. Open the “SampleScene“3. Build And Run4. Observe the Player Expected ... Read more
Popup window will be drawn at a incorrect position when using PopupWindo...
How to reproduce:1. Open the attached project (case_1310730_PopupPosition)2. Click Tools > Popup 003. Observe where the pop up is... Read more
Unity Editor crashes when loading soundbanks with Wwise
Reproduction steps:1. Download the project:2. Open the project3. Open the scene 'Plinths 3'4. Play scene Result: Unity Editor crashe... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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