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Won't Fix

Votes

0

Found in

2020.1.0a5

2020.2

2020.2.1f1

2021.1

2021.2

Issue ID

1310730

Regression

Yes

Popup window will be drawn at a incorrect position when using PopupWindow.Show()

IMGUI

-

How to reproduce:
1. Open the attached project (case_1310730_PopupPosition)
2. Click Tools > Popup 00
3. Observe where the pop up is drawn
4. Click Popup MyWindow 00
5. Observe where the Popup is drawn

Expected result: Popup 00 is drawn at the top left corner of the Unity window. Popup MyWindow 00 is drawn at the top left corner of MyWindow window.
Actual result: Popup 00 is drawn below the top left corner. Popup MyWindow 00 is drawn either completely outside of MyWindow or below the top left corner of MyWindow.

Reproducible with: 2020.1.0a5, 2020.2.4f1, 2021.1.0b5, 2021.2.0a4
Not reproducible with: 2018.4.30f1, 2019.4.19f1, 2020.1.0a4

  1. Resolution Note (2021.2.X):

    Restoring this legacy behavior has caused other regressions. The correct solution is either to only call PopupWindow.Show() inside OnGUI() calls as shown in the documentation: https://docs.unity3d.com/ScriptReference/PopupWindow.html

    Or to convert the screen space coordinate you desire into the current GUI space using GUIUtility.ScreenToGUIPoint()

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