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0
votes
Fixed

NullReferenceException after creating the new scene when the Light Explo...

IMGUI

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May 06, 2020

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Version/s: 2019.3.5f1, 2020.1, 2020.2, 2020.2.0a11

Steps to repro:1. Open the attached project and 'ProgressiveLightmapperExample' scene;2. Ensure that the Light Explorer window is ac... Read more

0
votes
Fixed

[Mac] Additionally opened windows open in fullscreen when Unity's window...

Window management

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Dec 07, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Open any Unity project2. Fullscreen the Unity window3. Open any new window from the Window dropdown menu Expecte... Read more

2
votes
Fixed

Input System package 'ArgumentException: Invalid user' error is thrown w...

Package: Input System

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Nov 16, 2019

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Version/s: preview - 0.2.10, preview.3 - 1.0.0

To reproduce:1. Open attached project ("case_1198889-Sample.zip")2. Open Assets > Scenes > "SampleScene"3. Press Play, select ... Read more

0
votes
Fixed

UploadHandlerRaw throws ArgumentException when a null gets passed as the...

WebRequest

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Mar 25, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

How to reproduce:1. Open the attached '1324331.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expec... Read more

2
votes
By Design

Shader Graph's Simple Noise node preview is black when no Active Targets...

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Create and open a project with the “Universal 3D“ template2. Create a Shader Graph (Assets > Create > Sh... Read more

0
votes
Fixed

[Visual Effect Graph] Slider overlapped Field of View text in Camera pro...

Package: Visual Effect Graph

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Aug 21, 2019

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Version/s: 7.0.1

The slider overlapped Field of View text in Camera property on expanding Transform dropdown. Steps to repro:1. Create a new project.... Read more

0
votes
By Design
0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

5
votes
Fixed

[tvOS] [Input System] DualShock controller causes an "Could not create a...

Package: Input System

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Feb 19, 2020

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Version/s: preview.1 - 1.0.0

How to reproduce:1. Build the attached project for tvOS2. Connect DualShock controller to Apple TV3. Build & Run the Xcode proje... Read more

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