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0
votes
Fixed

TextAsset.bytes allocates memory on each call, need a NativeArray / non-...

Scripting

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Oct 28, 2021

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Version/s:

Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more

0
votes
Fixed

[Quest] Passthrough does not work with Meta OpenXR 2.2.0 and higher on Q...

Package: Meta

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Oct 02, 2025

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Version/s: 2.2.0, 2.3.0-pre.2, 2.4.0-pre.1

Steps to reproduce:1. Open the attached user's project "kariboo2.zip"2. Switch to Android3. Open "Assets/Scenes/Main.unity" Scene an... Read more

1
votes
Fixed

PropertyField.BindProperty(SerializedProperty) fails to clear the previo...

UI Toolkit Controls

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Jun 07, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more

0
votes
Duplicate

[Incremental Compiler] Unity crashes without no stack trace when inspect...

Package

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Sep 04, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Open the attached "Test1077782.zip" project2. Open the TestScript.cs from the Scripts folder in the Visual Studi... Read more

0
votes
Fixed

Crash when setting Animator's float property in Animation window

Animation

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Apr 03, 2017

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Version/s: 5.5.2f1

To reproduce: 1. In a new project, go to Assets -> Create -> Animator Controller2. Create new float property in Animator windo... Read more

0
votes
Fixed

[ImageEffects] TCG Gamma is backwards

Image Effects

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Mar 14, 2016

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Version/s: 5.3.4f1

TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more

0
votes
Fixed

ProBuilder's Boolean (CSG) Tool does not replace the preview of GameObje...

Package: Probuilder

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Jul 20, 2018

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Version/s: 4.0.5

How to reproduce:1. Open the attached project (preview.zip)2. Open the "Test" Scene3. Open Probuiler's Boolean (CSG) Tool Window4. A... Read more

0
votes
Active

Asset manager can be scrolled too far leaving huge empty space

Package: Asset Manager

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Sep 30, 2025

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Version/s: 1.7.0

Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more

0
votes
Fixed

[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...

Texture

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Jun 04, 2022

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Version/s: 2020.3.29f1, 2021.3.16f1, 2022.2.0a5

How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more

0
votes
Won't Fix

[ShaderGraph]BlackboardProvider.cs uses int instead of float value by de...

Package: Shader Graph

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Nov 20, 2018

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Version/s: 5.0.0

Steps to reproduce:1. Create a new project2. Import ShaderGraph package 5.1.0 or 5.0.0.3. Wait for compilation to complete: Result: ... Read more

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