Search Issue Tracker
TrailRenderer flickers and does not render at all times
TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more
[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...
Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more
[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor
To reproduce: 1) Open Unity Hub 2) Go to Installs and check the menu of "Add Component 3) If Mac support is not installed, install i... Read more
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps: 1. Create and open a new Unity project 2. Import the attached "ProblematicModel.fbx" model Expected result: it ... Read more
UnityEngine.Ping does not work with ipv6 addresses
To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more
Stereo Display Standalone build runs at a low resolution regardless of s...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build Reproduced on 5.6.0f2, 2017.... Read more
ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...
Steps to reproduce: 1. Open the attached project 2. Make sure that: Editor mode is set to Android Texture 'bar_iso_energy' is... Read more
[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...
Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more
[Shaders] Missing fallback from Directional to NonDirectional mode with ...
WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mistakes in multiple Particle System Components pop-up
- Hovering on the Particle System Controls shows an offset tooltip with the overlay window name
- Inconsistent UI hover colour with poor contrast in VFX Graph window
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project