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165
votes
Postponed

Increased Script Assembly reload time

Scripting

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Mar 22, 2021

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Version/s: 2020.2.0a1, 2021.1, 2021.1.0b11, 2021.2

Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more

18
votes
Fixed

[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...

Networking

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Sep 14, 2016

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Version/s: 5.5.0b4

This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more

44
votes
Fixed

[Oculus GO][Oculus Quest] Object is jittering when position is being aff...

XR SDK

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May 24, 2019

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Version/s: 2019.1.0b1, 2019.1.2f1

To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

26
votes
Won't Fix

High polling rate mice are causing performance issues (windows, editor)

--

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May 25, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a11

Reproduction steps: 1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in ... Read more

70
votes
Fixed

[SceneView] UI no longer renders in the Scene view

UI

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May 08, 2015

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Version/s: 5.0.1p4

Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more

20
votes
Fixed

[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...

Package: PostProcessing

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Oct 11, 2018

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Version/s: 2.0.14-preview

How to reproduce: 1) Create a new project. 2) Enable VR. 3) Install the Post Processing package 4) Setup post processing in the scen... Read more

62
votes
Duplicate

Unwrapper gives different results between platforms

Global Illumination

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Jun 22, 2015

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Version/s:

In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more

14
votes
Fixed

Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...

Cloth

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Jan 07, 2020

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Version/s: 2019.2.0b9, 2019.2.0f1, 2021.1

How to reproduce: 1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport" 2. Attach a Cloth Component to the... Read more

64
votes
Duplicate

Button position is wrong on fullscreen player which aspect ratio is diff...

UI

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Jun 13, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project's scene "BrokenButton". 2. Check how button is highlighted. 3. Build and run project. 4... Read more

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