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0
votes
Fixed

[Android] [Windows] When selecting incompatable JDK, pop up appears with...

Mobile

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Aug 30, 2018

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Version/s: 2018.3.0a8, 2018.3.0a9

How to reproduce:1. Create a new project2. Switch platform to Android3. Go to Preferences -> External Tools and disable 'Use embe... Read more

0
votes
Fixed

[UIR] Lines separating packages wiggle in Packman at 150%

UI Toolkit

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Mar 26, 2020

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Version/s:

1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more

0
votes
Fixed

[Terrain Tool] Different property fields are overlapping in Brush Mask F...

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more

0
votes
Fixed

Scene view flickers when both Scene and Game view are active and DX11 AP...

DirectX11

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Mar 20, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Uncheck “Auto Graphics API fo... Read more

0
votes
Fixed

[UIElements] Overflow.Hidden has no effect after updating the parent ele...

UI Toolkit

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May 19, 2019

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Version/s: 2019.2.0a12, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open the attached project ("BorderRadiusClippingBug.zip")2. Go to "Bug" -> "Open Window"3. Observe the red el... Read more

0
votes
Active

Crash: disposing ECB after exception during playback may free dynamic bu...

Entity Component System (ECS)

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Jan 06, 2026

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Version/s: 6.5.0

How to reproduce:1. Open the attached “IN-128408” project2. Open the “InMap” scene3. Enter Play mode4. Exit Play mode5. Observe the ... Read more

0
votes
Fixed

EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...

Scene/Game View

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Apr 16, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more

0
votes
By Design

[VFXGraph] Saving changes in one open Graph performs save action for all...

Visual Effects

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Nov 26, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Create new VFX Graph, open it3. Open another VFX Graph window via Window>Visual Eff... Read more

2
votes
Fixed

[HDRP ] Oblique projection produces repeating smaller size screens when ...

Package: Scriptable Render Pipeline HD

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Apr 16, 2020

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Version/s: 8.0.1

How to reproduce:1. Open attached project "VolumeFogObliqueFrustum.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, le... Read more

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more

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