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1
votes
Fixed

Audio Mixer group name does not update in the Project window when renamed

Asset - Database

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May 18, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the attached project (AudioMixerTest.zip)2. In the Project window, double-click the NewAudioMixer Asset3. I... Read more

0
votes
By Design

[TMP] Text in H1 style displays asterisks around text

Text (TextMeshPro)

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Jun 13, 2024

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Version/s: 2021.3.38f1, 2022.3.33f1, 6000.0.7f1

Steps to reproduce: Create a new project. Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. Focus on ... Read more

0
votes
Fixed

[DX12] Editor crashes when creating a RenderTexture with RenderTexture.a...

DirectX12

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Jan 30, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1310791 repro" project2. Click the "Crash Unity" menu item from "Bug repro" > "Crash Unity... Read more

0
votes
By Design

[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...

Mobile

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Sep 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more

0
votes
By Design

Dynamic Batch breaks after SpriteRender material's shader is changed bac...

2D

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Sep 01, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more

1
votes
By Design

Cinemachine2D bounds are not calculated properly when switching cameras ...

Package: Cinemachine

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Oct 02, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open the attached project “Promoted!.zip”2. Open the “Demo“ scene3. Enter Play mode4. Walk with the character ... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
By Design

The whole Prefab is selected when trying to select a child Object of the...

Asset - Database

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Aug 31, 2018

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Version/s: 2018.3.0a11

How to reproduce:1. Open the attached "TestFor1076594.zip" project's SampleScene2. Try to select the red Cube with a multi-select bo... Read more

5
votes
Fixed

Instantiated Camera prefabs have OnRenderImage called twice per update

Camera

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Jul 15, 2016

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Version/s: 5.4.0f1

Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more

0
votes
Fixed

[Memory Profiler] Location of the Snapshot A Memory Bars are slightly mo...

Package: Memory Profiler

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Feb 08, 2022

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Version/s: 0.4.3-preview.1

How to reproduce:1. Open the user's attached "case_1401543" project2. Open the "Window -> Analysis -> Memory Profiler" window ... Read more

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