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2
votes
Fixed

Navmesh modifiers influence Navmesh areas far above them on Asset edges ...

AI Navigation Core

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Jun 03, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more

0
votes
Fixed

[HDRP] Materials Samples Showcase links to docs are broken

SRP Templates

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Apr 29, 2024

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Version/s: 6000.0.0f1, 6000.1.0a7

Steps to reproduce: Create a new High Definition 3D project. In Window > Package Manager > High Definition RP, download "Mater... Read more

0
votes
Fixed

[Audio Mixer] Mute does not work on the child mixer of channel or on the...

Audio

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Mar 12, 2017

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Version/s: 5.6.0b10

Reproduction steps:1. Open the attached project "test Unity labs audio.zip";2. Open the Audio Mixer Tab;3. Enter a play mode;4. Obse... Read more

0
votes
Fixed

Editor Crashes when assigning an SRP asset which calls a Cull method wit...

URP Features

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Feb 09, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more

0
votes
Won't Fix

[HDRP] Volumetric clouds Erosion curve name is misleading

HD RP

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Nov 30, 2022

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Version/s: 2023.1.0a23, 2023.2.0a1

We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more

0
votes
Active

Crash with multiple stack traces when completing various actions with th...

CodeEditors

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Jan 06, 2026

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Version/s: 6000.3.2f1

A crash in the Editor has been reported, affecting various workflows. These workflows include:- Entering Play mode- Detaching or att... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

1
votes
Won't Fix

Temp Alloc in mono Heap won't be GCed

Mono

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.13f1

Steps to reproduce:1. Open and Play the user-supplied project2. Inspect the mono allocated memory in the top right.3. Press the top ... Read more

5
votes
Fixed

Instantiated Camera prefabs have OnRenderImage called twice per update

Camera

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Jul 15, 2016

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Version/s: 5.4.0f1

Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more

0
votes
By Design

Suppressed warning is logged to the Console when using Roslyn Diagnostic...

Scripting

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Feb 16, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. At the top of the Editor, go to Compilation -> Run3. Observe the Console E... Read more

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