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[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...
To reproduce:1. Open project2. Open 'Scene'3. Play scene Expected: scene will be played and game object will be animatedActual: edit... Read more
Selecting Cube and Sphere gameObjects at the same time, the Inspector wi...
How to reproduce: Create a project using and open it in Unity; In the Hierarchy window create the "Cube" and the "Sphere" gameObject... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more
HDRP foldout is indented in the Graph Inspector while URP/Built-in is not
How to reproduce:1. Open the user's attached "ShaderGraph.zip" project2. Open the "New Shader Graph" Shader Graph3. Observe the Grap... Read more
Crash on PhysicsComposer2D::IsValid when calling PhysicsComposer.isValid...
This comes from the following discussion: https://discussions.unity.com/t/lowlevelphysics2d-chaingeometry-more-properties-methods-ex... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more
Original state value changes when modifying StateMachineBehaviour value ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New Animator Controller.controller” animator controlle... Read more
A most simple Shader Graph with Alpha clipping is performing worse when ...
How to reproduce:1. Open the attached "1310512_Repro" project2. Open the Scene "TestScene"3. Open the Profiler (Window->Analysis-... Read more
"The type or namespace name 'FormerlySerializedAsAttribute' could not be...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/AddressableAssetsData/AddressableAssetSettings.asset“ ... Read more
Sub Graph Boolean Keyword default state is always disabled regardless of...
How to reproduce:1. Open the user's attached "SubShaderKeywordBug" project2. Open the "SampleScene" Scene3. Observe the Cube in the ... Read more
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