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Assets created via Assets menu become missing from Prefabs when the Pref...
How to reproduce:1. Open the attached project ("case_1140704")2. Go to Window->Package Manager3. Press the "Add package from disk... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
Create Shape overlay disappears when creating a new shape with ProBuilder
How to reproduce:1. Open the attached “IN-85228” project2. Open the ProBuilder window (Tools → ProBuilder → ProBuilder Window)3. In ... Read more
DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro:1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2;2. Open... Read more
UI document does not apply the correct color to URLs in the Player when ...
How to reproduce:1. Open the attached “link_issue_project”2. Open the SampleScene and enter Play mode3. Observe how the URL is displ... Read more
[XR][URP] BeginCameraRender method is lagging behind when using URP
Reproduction steps:1. Open the user's attached project "Lag Test 2020.2 URP.zip"2. Load the "Mirror_" scene3. Enter Play mode4. Move... Read more
HDRP Package to version 7.1.2 do not compile
How to Reproduce:1. Create a new Unity HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.23. Observe ... Read more
[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
[Linux] PlatformImageForIconForExtension Editor log spam when closing th...
Reproduction steps:1. Download the attached project: "LogMessage.zip"2. Delete the Library folder from the project directory3. Open ... Read more
Multiplayer Roles category in Project Settings fails to render when ther...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project Settings window (Edit > Project Settings…), open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open