Search Issue Tracker
Fixed
Fixed in 1.0.0-pre.16
Votes
0
Found in [Package]
1.0.0-pre.15
Issue ID
AIWFB-168
Regression
No
Sound playback does not stop when the "Edit New Audio Clip" window is closed
How to reproduce:
1. Open the attached “IN-106553” project
2. In the Project tab, select the “TestSound” asset
3. In the top right corner of the Inspector, press the Edit button
4. In the new window, press “Play/Stop” button
5. Close the window
6. Listen to the sound playback
Expected result: The sound stops the moment window is closed
Actual result: The sound keeps playing when the window is closed
Reproducible with: 1.0.0-pre.2 (6000.2.0b2), 1.0.0-pre.15 (6000.2.0b8, 6000.3.0a1)
Couldn’t test with: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1 (package is not supported)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: If loop option is enabled the sound will keep playing until the Editor is closed. Additionally multiple playbacks can be initiated this way, all behaving the same way.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment