Search Issue Tracker
[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project2. Add many different UI game objects3. Enter Play mode4. Open Profiler5. Wait for a few minute... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
Audio gets distorted when DSP buffer size is changed to "Best Latency" i...
To reproduce:1. Open attached Unity project "LowLatencyAudioBug.zip"2. Open "AudioBug" scene(For better performance, I suggest disab... Read more
[MovieTexture] FMOD error when trying to play video using WWW class
Repro steps:1) Open the project and only scene in it2) Play - notice that the movie texture and the sound works correctly3) Notice t... Read more
Parent and child nested Scriptable Object Assets switch places when pare...
How to reproduce:1. Download and open the attached project "1189089.zip"2. Create a parent Scriptable Object Asset (Right-click ->... Read more
Mesh triangles and shadowcaster values increase for Intermediate Rendere...
Reproduction steps: Open attached IntermediateRendererOcclusionTest project Open SampleScene Open the window for Occlusion Culling/B... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more
[UaaL] After unloading a Unity scene, memory remains allocated depending...
Steps to reproduce:1. Open the attached project ("uaal-example-memory-demo.zip")2. Open and run "both.xcworkspace" in Xcode3. Open "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field