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[Scene Management] Component could not be loaded when loading game objec...
Component could not be loaded when loading game object exception is thrown on opening the scene. Steps to repro: 1. Create a new pr... Read more
Stereo Display Standalone build runs at a low resolution regardless of s...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build Reproduced on 5.6.0f2, 2017.... Read more
[Shaders] Missing fallback from Directional to NonDirectional mode with ...
WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more
[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor
To reproduce: 1) Open Unity Hub 2) Go to Installs and check the menu of "Add Component 3) If Mac support is not installed, install i... Read more
UnityEngine.Ping does not work with ipv6 addresses
To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more
[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...
Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps: 1. Create and open a new Unity project 2. Import the attached "ProblematicModel.fbx" model Expected result: it ... Read more
ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...
Steps to reproduce: 1. Open the attached project 2. Make sure that: Editor mode is set to Android Texture 'bar_iso_energy' is... Read more
[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...
Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects