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0
votes
Fixed

When multiple .mb (Maya binary) files are imported, the imported files d...

Asset and Scene Management

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Go to models folder3. Notice that both models contains same submodels4. Reimport one_meter_p... Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more

10
votes
Fixed

[XR SDK] XR Settings get reset after building a project without Library ...

Package: XR Management

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Aug 11, 2021

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Version/s: 4.0.6

Reproduction steps:1. Download the attached "1357482.zip" project2. Note the content of "Open XR Package Settings.asset" in Assets &... Read more

0
votes
Won't Fix

Animator doesn't blend into the next Animation state properly when it st...

Mecanim Animation

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Jan 09, 2023

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.23f1, 2022.2.2f1, 2023.1.0a24

How to reproduce:1. Open the user-attached project “AnimatorBlendBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press t... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more

0
votes
Fixed

[ShaderGraph] Main Preview window is toggled open when undo is pressed a...

Package: Shader Graph

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Feb 14, 2020

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Version/s: 7.2.1, 7.2.0,7.1.8

When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more

2
votes
Fixed

Asset Bundles fail to build when adding a [SerializeField] value to code...

Build Systems

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Nov 16, 2022

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Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more

0
votes
Won't Fix

NullReferenceException after importing UnityVS package

Asset Import

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Jul 21, 2015

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Version/s: 5.2.0b3

To reproduce:1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-8486-7... Read more

0
votes
Fixed

[VFX] Particle simulation doesn't match the reference VFX when using Vis...

Package: Visual Effect Graph

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Aug 04, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "Scene"2. In the Game View, inspect the reference Visual Effect "VFX_R... Read more

0
votes
Fixed

[UI Toolkit] Sprites appear as white squares when using VisualTreeAsset

UI Toolkit Framework

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Jan 02, 2023

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Version/s: 2022.2.0b14, 2023.1.0a9

Steps to reproduce:1. Open the “IN-21747_SpriteUI test 2” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDou... Read more

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