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0
votes
Third Party Issue

ArticulationBody.GetDenseJacobian does not match the matrix that is calc...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open project "JacobianMatrix.zip"2. Enter the Play Mode3. Open the Console window Expected result: Matrices shou... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

0
votes
Fixed

Asset gets treated as a root folder after creating a Sprite Asset from t...

Package: TextMeshPro

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Jun 22, 2021

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Version/s: 3.0.6

How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'Texture.jpg' Asset and select Creat... Read more

0
votes
By Design

Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...

Physics2D

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Sep 26, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Fixed

[URP] Two identical Render Shadows checkboxes are rendered in the URP Ca...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new URP project2. Select the Camera in the Scene Hierarchy3. Expand the Rendering tab Expected result: ... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

0
votes
Duplicate

[Lighting] Vertex lighting artifacts with high intensities

Shadows/Lights

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May 22, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more

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